Still a bit sick, still quite iteresting. After well-known plots like e.g. "Ender's Game", the "Culture #2" won't quite surprise with what's going on during "a game that is not a game". Instead, it will please the reader with a believable player character progression.
A no-brainer gift to all the fellow board game geeks. As a friend once said: "One either hates the prose of Iain Banks or loves it from the start", and there is only one way to find out.